Skip to content
ProjectsMechanical & Hardware Design

LEGO minifigure in Creo

Parts, assembly, motion, engineering drawings and a rendered animation

Image needed

/images/lego-minifigure-creo/hero.webp

Rendered LEGO minifigure in plain white plastic, posed with hands out, on a grey backdrop

hero.webp
The finished figure, animated and rendered in 3ds Max.
Context
Mechanical CAD, DTU
Year
2025
Role
Sole author
Team size
1
Tools
PTC Creo Parametric 11 · Assembly and motion axes · Engineering drawings · Sections and detail views · Tolerancing · Bill of materials · 3ds Max
Contribution
Sole author, modelled, assembled, documented and rendered

A LEGO minifigure modelled component by component in Creo Parametric as part of the Mechanical CAD course at DTU, covering the torso, head, arms, hands, legs and pelvis, then assembled with motion at the joints, documented in full engineering drawings, and finally animated and rendered in 3ds Max.

What it covers

Each component was modelled as its own part before being brought into an assembly, where servo motors were placed at the joints so that the figure could be positioned and moved rather than only standing still. Furthermore the assembly was taken all the way through to documentation, meaning part drawings with projection, section and detail views, an exploded assembly drawing with balloons and a bill of materials that updates itself when a component changes, and tolerances specified on the two diameters that actually matter, being the head's outer and inner diameters, since those are the surfaces that assemble against the torso and against a hat.

Rendered in 3ds Max

The finished figure was taken into 3ds Max in order to animate the joints and render it, which is the same route as the Nintendo model and the reason both sit in the same toolchain rather than stopping at the CAD file.